Your actions even determine the outcome of the story, so theoretically you can play through again and again and experience a new set of emotions each time. So, what about the actual plot? Well, without giving away any story-spoiling intricacies, let's just say that terrorists, nuclear missiles, double agents and enormous, walking, nuclear missile-launching robots are just some of the trials and tribulations our anguished hero, Solid Snake has to endure.
At the start of the game he has very little to aid him in his mission. As he progresses onwards through third-person perspective tank hangars, armouries, laboratories and other James Bond-type locations, Snake slowly acquires machine guns, remote controlled missiles, grenades, sniper rifles, stinger missiles and numerous other gadgets on his quest to spray as much brain tissue and guts through the air as possible.
But it's not all mindless maiming. One of the traits of the Metal Gear series of games over the last 14 years the first one appeared on the Nintendo Entertainment System in has been to base the gameplay on basic puzzle-solving, as well as apocalyptic shoot-outs. There's no denying that it's a style of play that takes some getting used to; your first foray through the snow-covered opening stage usually ends with a guard following your footprints and pumping your face full of lead, as you peer around a comer to see if the coast is clear.
A separate CD of optional VR training levels helps when it comes to understanding the espionage tactics needed to survive even if there are to wade through. But, on a more cynical note, you wonder whether the excessive amount of stages is an attempt to make up for the fact that there is no multiplayer game. Essentially, MGS is played from an overhead perspective that's very similar in look and feel to The Phantom Menace, although other views do come into play.
If you back into a wall, the camera automatically swings down to point directly at you and is a view that's useful when it comes to checking down hallways or around corners to see if enemy henchmen are laying in wait. And then we come to the much-hyped first person mode; an added extra we were told would bring a whole new dimension to the game. Unfortunately, this simply hasn't happened. Because it simply isn't there. OK, so you can look around in that mode - but can you walk, run, jump or even shoot?
Not on your nelly. The only real first-person action you get is when you find a sniper rifle and some Stinger missiles. Admittedly shooting down a Hind helicopter with said missiles is a serious rush, but couldn't Konami have made a little more effort to produce a first-person view that could be enjoyed throughout the whole of the game?
While we're on the subject of movement, you may be interested to know Snake can be tricky to control if using the keyboard. Pointing a weapon at somebody is usually a fraught procedure involving dozens of miniscule taps on the cursor keys to get it right.
The auto aiming helps alleviate this to an extent, but there are plenty of locations where perspective and panic combine to make the whole procedure irritating. If you've got a gamepad handy, use it. And, while we're having a bit of a moan, it's only fair to mention that, although generally superb when it comes to keeping the story ticking over and charged with excitement, the frequent cut-scenes do go on a bit.
Sometimes conversations between Snake and his supporting cast go round in circles, with the main points being repeated over and over. Thankfully, a quick tap of the Escape key gets rid of that particular nuance. MGS does have its little foibles -that much is obvious.
Yet when it comes down to it, one major point prevails: MGS is immense fun to play. You feel compelled to reach the next stage because you want to see what further twists the plot can take, and equally because some of the end-of-level bosses such as the Cyborg Ninja are so utterly enjoyable to do battle against.
The fact that loading times are ridiculously short is another major reason why you simply cannot leave your PC. Ultimately, this version is barely any different from the PlayStation game of two years ago. But it doesn't matter - because if a game is truly good, it can stand up and be counted on any format it's released on.
MGS is recommended for exactly that reason. If you need a light mix of stealth and action, Metal Gear Solid is the only choice. If the Resident Evils of this world left you quivering and gibbering in the dark, Metal Gear Solid will undoubtedly induce a similar terror. This, the most recent instalment of the long running console-based Metal Gear series of games, has actually been out on the PlayStation for about 18 months now - and as you should already know, the game was a monster hit worldwide.
Courtesy of a joint venture between Konami and Microsoft it's now the PC's turn to host the show. So just what is all the fuss about then? Well, the story goes something like this. In his latest and most dangerous mission, the irrepressible Solid Snake a covert operations specialist as opposed to a 20ft boa-constrictor or 20in pom star must infiltrate a terrorist stronghold, rescue a few feeble-minded scientists, destroy the infamous Metal Gear Rex an enormous walking nuclear missile launcher , get the girl - or one of them anyway, and then roar off in a F while the base turns into a gigantic fireball behind him.
Most of your time is spent hugging walls, crawling under tanks and dodging searchlights. One mistake and you're history. Enemy soldiers possess such finely tuned AI that they follow sound and footprints and even roll grenades into tunnels and holes if they suspect anything untoward.
And then there are guns. MGS features more than 30 weapons, including machine guns, sniper rifles and rocket launchers. There's also a huge selection of tools ranging from night vision goggles to body armour to cigarettes - and you'll be surprised at just how useful they can be. The real question is how will the PC version be different? Firstly, there's support for screen resolutions of up to 1,x, meaning that graphically the game is far sharper and more detailed than its console counterpart.
Secondly, and much more significantly, the PC offers a first-person as opposed to third-person view. Apparently this option was available in the Japanese PlayStation version, but you had to complete the game before it could be unlocked. No such gruelling effort needed here, although it has to be stressed that the console version was third-person for a reason, and that very good reason was so that you could easily hide behind walls and watch enemy soldiers approaching before leaping out of your hiding place to break their necks.
Hopefully that's not going to affect the gameplay too much, although the feeling here at Towers is that the PC version will veer towards action rather than strategy - a theory bolstered by news that players can save whenever they like instead of at the end of each stage. Whether this is good or bad news completely depends on your own preferences, of course. What is good news though, is the revelation that PC gamers will have access to literally hundreds of missions due to the inclusion of a mission pack as part of the deal.
MGS is due out towards the end of the year, and rest assured we'll get into gear to bring you more news when we have it. The game was created by Hideo Kojima; a creative mind now highly regarded in the video game industry. The narrative tells us the story of Solid Snake, a highly skilled soldier who uses his tactical acumen to prevent terrorist attacks. Metal Gear Solid gained immediate success, and went on to spawn four additional sequels.
It kickstarted a stealth franchise that is now regarded as one of the finest in the genre, and introduced us to one of gaming's best soldiers. One of the most impressive aspects of Metal Gear Solid is its cinematic quality. For the time, Metal Gear Solid crafted some incredibly cool sequences that pushed the boundaries of the Playstation hardware. Lengthy cutscenes tell a personal and complex story of political intrigue and espionage.
In many ways, the world and story feel larger than life. It can be a bit convoluted at times especially later in the franchise , but the story of Solid Snake feels like a blockbuster movie more than a simple stealth game. As Solid Snake, you aim to sneak into a dangerous facility where a group of terrorists are planning a nuclear attack. You'll have to stealthily avoid and dispatch guards, rescue kidnapped victims, and fight against tough bosses.
Throughout the experience, you'll use your radio to discuss the mission with several characters. Lengthy dialogue sequences and great voice acting make these characters memorable and personable, which adds some significant weight to the storytelling. Creative bosses like the telekinetic Psycho Mantis or the super accurate Sniper Wolf feel epic, and overcoming these enemies makes you feel like a true super soldier. Gameplay is slow-paced but intense, blending a mixture of action and stealth.
As you explore the facility, you'll have to avoid guards and other enemies by sneaking around. Enemies have a vision range that is displayed on your mini-map, so you'll have to stay in the shadows and use hiding spots for cover. Solid Snake employs a variety of gadgets and items to stay undetected, such as the iconic cardboard box disguise.
Some of the most intense moments in the game don't come from gunfights, but rather sneaking through heavily populated areas without being seen. When the action does get going, things can be pretty difficult.
Solid Snake is proficient with weapons, but the damage he takes is realistic. You won't be able to absorb a full clip of bullets without dying, so it's best to keep things on the quiet side. You can equip silencers to your weapons, use close quarters combat, or use a number of gadgets. Once you've dispatched an enemy, you'll have to hide their body. If you do go loud, there's usually a decent selection of weapons to choose from. Besides your trusty sidearm, you'll come across sniper rifles, assault weapons, and even some impressive experimental weaponry.
Overall, Metal Gear Solid expertly blends realistic stealth and action gameplay with a complex and rewarding narrative. It's a story that doesn't take your intelligence for granted, and one that feels both epic in scope and personal in nature. You get to know the character Solid Snake while also learning about the political turmoil the world is stuck in. Along the way, you'll bask in the strategic gameplay, meet tons of memorable characters, and overcome challenging bosses and creative puzzles.
It's a game that prioritizes its story, and despite the slow pace, rarely feels boring. First Contra, then Castlevania and now, one of their best games ever. Metal Gear will be coming to the Bit scene. From what we has seen so far, Metal Gear for the PlayStation appears to be radically different from what fans of the original game and its sequel, Snake's Revenge , are used to.
It appears to be more along the lines of Resident Evil than the top-down action-adventure game of the good old days. If the new version can maintain all of the exciting gameplay and strategy of the original as well as sport the incredible graphics that we have seen so far, then everyone is in for a major treat.
Expect to be able to gain a large variety of weapons and items to use in your mission. With such gorgeous graphics mixed with the classic gameplay of the original Metal Gear is a favorite here , the new Metal Gear could be one of Konami's best games yet.
Luckily for us, Konami has brought back the original mind behind Metal Gear and allowed him to realize his true vision of the game. The way the game was intended to be was one of an espionage theme in which avoiding detection came before killing. The adventure-style mechanics should still remain mostly intact with the addition of full 3-D environments that are drawn in realtime instead of prerendered backgrounds. It seems Konami is going to make a serious run at getting back their previous reputation of being one of the elite software makers in the field.
After the six-minute video tape of new Metal Gear Solid footage was unveiled on the day of this year's E' show, the hysteria began. People camped out in front of Konami's TV monitors and gazed at what they saw in total awe. It's been quite a while since any one game could stir up so much commotion, but somehow Konami's managed to pull it off with the amazing Metal Gear Solid.
The terrorist group Fox Hound has taken over a U. S nuclear weapons storehouse, and it's up to Solid Snake to infiltrate it and disarm the nuclear threat. On our recent trip to Konami Computer Entertainment Japan, we were able to witness a playable version of the game for the first time anywhere in the world. Needless to say, it looks absolutely incredible. Like in past Metal Gear games, the main emphasis is on strategic infiltration, and not fast action.
You are rewarded more for sneaking around and not being seen than you are for walking up to and blowing away your enemies. You begin with only a pack of cigarettes and some binoculars, but along the way you'll pickupa wide variety of items and weapons, including many old favorites like Remote Control Missiles, Plastic Explosives and more.
The game takes place from a top-down perspective, but you can switch to a first-person viewpoint at any time to survey the action up close. You can crawl on the ground, hide underwater and even use downed enemies as human shields--obviously, there's a lot of gameplay here. Still, the most amazing aspect of MGS is the attention to detail evident throughout the game. Outside in the snow, you'll actually see the cold breath coming from a guard's face as he breathes. When firing automatic weapons, you'll see shells flying all about, and characters will stop and reload with each new round.
If you hide behind a wall and just observe a guard for a while, you'll see him yawn or stretch his arms-he might even crack his neck. The realism is just astonishing. Metal Gear Solid is already being hyped as 's Game of the Year, and while we'll reserve that honor until we play the final version, we won't deny that right now it's looking like one of the best games ever made. Unfortunately it's not due for release in Japan until the summer of , so a U. We'll be back with more on the game as development progresses.
Very few games that spend a long time in development live up to the hype heaped upon them. After three years in the making and several promising previews, Metal Gear Solid had a lot of expectations to fulfill, especially considering it's a sequel to one of the most beloved video games ever released--Metal Gear for the NES.
Metal Gear Solid handily meets those expectations and, in most cases, even surpasses them. MGS joins the PlayStation elite, easily ranking as one of the best titles currently on the market. Not convinced?
What we have here is a masterpiece. Nothing else even comes close. Metal Gear Solid is an innovative combination of cinematic direction, action, and strategy.
Great cinematic story from Hideo Kojima. I wish I was 13 years old again so I could experience this game first hand. Support Emuparadise:.
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This game was released 0n 18 March The players control the snake in this game by completing the mission avoiding the interruption of their enemies. This is a full feature and more entertaining game.
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